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The state of XR today can be compared with the era of motion pictures in the late 1800's.
In those days, audiences were fascinated with the novelty of moving image. It took decades for the medium to embrace elements such as technology, narrative and character development, which are now fundamentals of modern motion picture.
We make VR and AR experiences accessible to more people through efficient content creation, with supporting platform services such as profile management and user analytics.
Design strategy and development for XR immersive experiences.
What we do
Our culture is the amalgamation of who we are and how our business is perceived. Trust is at our core, guiding everything we do and allowing us to show up as our authentic selves.
Our team are genuine, respectful, personable, hardworking, and curious.
How we do
We understand that today, the mediums of XR are often only seen through the lens of yesterdays norms and we believe it holds the potential for so much more.
We know we're only just scratching the surface of what is possible in XR.
Why we do
Who we are
Milan Sadariya
Engineering Lead
Chris Thomas
Founder & CEO
Barnabas Lee
Design Lead
Christy Rowney
Fractional CMO
Sahil Kashyap
Senior Unity Developer
Hiring
Instructional Design
Jillian Marabut
Operations Manager
Hiring
QA Specialist
Advisory board
Mark Patton
Steven Sheiner
Neil Capel
Where we are
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