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  • Writer's pictureChris Thomas

VR in the Classroom- Your Top 5 Questions Answered

Updated: Apr 2

What Is Virtual Reality Learning?


Virtual Reality (VR) is the computer-generated simulation of a three-dimensional image or environment, that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as helmets with screens inside or gloves fitted with sensors. VR can significantly enhance a learning environment when developed to teach specific concepts and aid in training.


Why Should I Use VR in My Class?


VR has the power to bring concepts to life. Studies have demonstrated that integrating VR into learning environments can enhance retention rates, improve knowledge acquisition, and increase student engagement. It opens your classroom to a world of possibilities that were previously unattainable.


Here are just a few ideas:


  • Taking your students on a virtual trip to the Great Wall of China.

  • Immersing them in culture as they virtually walk the streets celebrating the Chinese New Year.

  • Teaching them how to dissect a frog, while simultaneously explaining how all the organs work together to support life.

  • Guiding them through the Renaissance period as they gaze upon the ceiling of the Sistine Chapel.


Leveraging these innovative technologies by incorporating VR into the classroom will undoubtedly improve educational outcomes.


How Much Does It Cost to Use?


The initial start-up costs for implementing VR in the classroom include the development of simulations and the purchase of VR goggles. Many grants, specifically those targeting STEM-related expenses, can cover these costs. By applying for the right grant, such as those available through STEMfinity, you could have all expenses covered. Furthermore, STEM conferences offer schools, teachers, and students additional support. After covering the initial start-up costs, the ongoing expenses are minimal.

What Type of Equipment Do I Need?


To begin with VR, all you need is a standard Meta Quest Device with hand controllers. This equipment is readily available and is a foundational tool for engaging in virtual reality learning environments.

How Is VR Different From Online Learning?


VR is inherently immersive. Unlike traditional online learning, where you might watch a screen and read material, VR places you within the scene, allowing you to manipulate objects directly. This immersive learning eliminates the need for costly material purchases and storage spaces, replacing them with up-to-date, interactive learning environments. Students can learn practical skills, such as building a wall, running electrical wire, or conducting various chemistry experiments, in a safe, virtual space. The possibilities with VR are truly endless!

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